One of the things I considered was increasing/reducing the size of the dice, but I decided against that for 2 reasons: First of all, I wanted to give a minor mechanical bite to the effects to they were not entirely just flavor - flavor is great, but flavor backed by some mechanics are excellent. I considered a few options here, and these are ones I liked the best. Why the -2/+2 nonsense? Static modifiers bad! I want rain to be a little bit annoying, and bring a little more randomness into overland travel. I wanted to keep the weather minor enough that only the most extreme conditions have much impact, but also just annoying enough that it's something in the back of the players minds. This is just for people like me that didn't really utilize weather, and gives those people something they can add to their game to bring it to life a little bit more without adding much overhead. Some of you probably go way more indepth in weather, and that's fine. Like with that, I decided to take a stab at an overall that's simple, easy to use, and produces effects that matter and reflect weather patterns without getting too complicated or indepth. Like with Inspiration, when I interrogated why that was, I just found that it was a rule I sort of bounced off of due to the lack of teeth to dig into the rest of the system. I noticed that I don't much use Weather in my game.
#Easy weather game free
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#Easy weather game how to
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Teach the older children to read a thermometer to check the outdoor temperature daily. Put a rain gauge outside to measure the amount of rain or snow.Ĭheck the weather each day and have the children draw a picture of the weather (sunny, raining, cloudy, etc.) in a homemade weather book.
The effect is beautiful.Ĭolor a picture on blue paper and glue cotton balls for clouds, glue on rick rack for lightning or cut with zig zag scissors.
Bring the papers in and blot them dry with a paper towel, leave them to dry thoroughly. Place the papers out in the rain for 1-2 minutes (you could also spritz with a water sprayer if the rain won’t cooperate). Start out with white construction paper and water-based markers. Then let them sprinkle the yellow salt or sand over the glue. Give them Q- tips to use to draw suns on their rocks with white glue. Give each child a rock that has a smooth surface. Mix powdered tempera paint with salt or sand and pour it into shaker containers.